![]() The destruction of the first Death Star was a significant blow to the Galactic Empire, but with the Imperial command structure still largely intact, the Rebels were still at a disadvantage, as evidence by their dire position on Hoth. It is also a convenient time frame for the Star Wars RTS to be about Thrawn, a popular Imperial Grand Admiral from Star Wars Rebels that is set to make his live action debut in the upcoming Ahsoka series. Respawn and Bit Reactor making the upcoming RTS a direct sequel to Empire at War would be the perfect opportunity to let players experience the conflicts that took place between the Battles of Yavin and Hoth. The campaign missions delineated the battles that took place prior to Princess Leia's capture, and the game culminates in the Battle of Yavin, the climactic space battle from A New Hope. Empire at War (which is now removed from the official canon) zoomed out from the interpersonal nature of the movies and let players control the Empire or the Rebellion as they clashed on a galactic scale. Star Wars games have even fixed plot holes, and RTS is the perfect genre to explore the war that engulfed the galaxy for more than seven years. The Empire Strikes Back takes place roughly three years after A New Hope, and while the first Battlefront reboot loosely adapts different parts of the original trilogy, video games have yet to tackle the Galactic Civil War at large since Disney purchased Lucasfilm. All three could be expanded on in a sequel, with a new campaign having the potential to fill in some gaps in the Galactic Civil War's timeline. It offers three game modes: two concurrent campaigns, Galactic Conquest, and RTS staple Skirmish. Empire at War is dated by modern standards, but is a testament to how exciting a Star Wars RTS can be. Star Wars games are important to the timeline, and a sequel to Empire at War could further build on the conflict that launched the incredibly successful franchise. It was set just before the original trilogy, providing some extra context to the Galactic Civil War. Related: Not Making Battlefront 3 Is EA's Worst Star Wars MistakeĮmpire at War was released in 2006 as the first game from developer Petroglyph Games. Plenty of games have been set in the Star Wars universe, but there has been a notable lack of strategy games, and the upcoming RTS from Respawn and Bit Reactor has a chance to recapture some of Empire at War's legacy by creating a sequel. A first-person shooter rounds out the three alongside the RTS and Fallen Order sequel, but will oddly not be a third game in the Battlefront reboot series. ![]() ![]() Respawn Entertainment, developer of Fallen Order, is overseeing all three games, seemingly being given the reins to all of EA's work on the Star Wars license. The still untitled RTS was announced as one of Electronic Arts' three new Star Wars games, one of which is the sequel to Jedi: Fallen Order. ![]()
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